Reading List

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  • Allen Newell and Herbert A. Simon. 1976. Computer science as empirical inquiry: symbols and search. Commun. ACM 19, 3 (March 1976), 113-126. DOI=10.1145/360018.360022

    Suggests that symbolic systems are the way in which all intelligent behavior arises, using the laws of qualitative structure. The Physical Symbol System Hypothesis and Heuristic Search Hypothesis. This theory has been largely discredited. (Artificial Intelligence for Games, p. 5).


  1. Digital Fortress by Dan Brown
  2. The Innocent Man by John Grisham
  3. Dexter in the Dark by Jeff Lindsay
  4. Odd Thomas by Dean Koontz
  5. The Husband by Dean Koontz
  6. Chasing the Dime by Michael Connelly
  7. Twilight by Stephenie Meyer
  8. I am Legend by Richard Matheson
  9. Honeymoon by James Patterson
  10. By the Light of the Moon by Dean Koontz
  11. Run for Your Life by James Patterson
  12. Shutter Island by Dennis Lehane
  13. State of Fear by Michael Crichton
  14. You've Been Warned by James Patterson and Howard Roughan
  15. New Moon by Stephenie Meyer
  16. Eclipse by Stephanie Meyer
  17. Breaking Dawn by Stephanie Meyer
  18. Freakonomics by Steven Levitt
  19. Gone by Lisa Gardner


  1. Fractured by Karin Slaughter
  2. Breathless by Dean Koontz
  3. The Girl with the Dragon Tattoo by Stieg Larsson
  4. The Girl Who Played with Fire by Stieg Larsson
  5. Predictably Irrational by Dan Ariely
  6. The Maze Runner by James Dashner
  7. The Scorch Trials by James Dashner
  8. The Art of Racing in the Rain by Garth Stein
  9. Lottery by Patricia Wood
  10. Dead Until Dark: A Sookie Stackhouse Novel by Charlaine Harris
  11. A PhD Is Not Enough!: A Guide to Survival in Science by Peter J. Feibelman
  12. Essentials of Research Methods: A Guide to Social Science Research by Janet M. Ruane
  13. Behavioral Mathematics for Game AI by Dave Mark
  14. Will Grayson, Will Grayson by John Green and David Levithan
  15. The Unidentified by Rae Mariz
  16. The Media Equation by Byron Reeves and Clifford Nass
  17. Outliers: The Story of Success by Malcolm Gladwell
  18. The Lincoln Lawyer by Michael Connelly
  19. The Lion, the Witch, and the Wardrobe by C. S. Lewis
  20. Effective C++ by Scott Meyers
  21. Life of Pi by Yann Martel
  22. Prince Caspian by C. S. Lewis
  23. The Voyage of the Dawn Treader by C. S. Lewis
  24. What the Night Knows by Dean Koontz
  25. Pragmatic Version Control Using Git by Travis Swicegood
  26. The Girl Who Kicked the Hornet's Nest by Stieg Larsson
  27. The Silver Chair by C. S. Lewis


  1. Drive: The Surprising Truth About What Motivates Us by Daniel H. Pink.
  2. The Last Lecture by Randy Pausch and Jeffrey Zaslow
  3. The Hunger Games by Suzanne Collins
  4. Catching Fire by Suzanne Collins
  5. Mockingjay by Suzanne Collins
  6. Switch: How to Change Things When Change Is Hard by Chip Heath and Dan Heath
  7. Cheating: Gaining Advantage in Videogames by Mia Consalvo
  8. Extra Lives: Why Video Games Matter by Tom Bissell
  9. Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal


  1. Nothing yet!